Jump to content

All Activity

This stream auto-updates     

  1. Today
  2. Last week
  3. Earlier
  4. I need an adult!

  5. Changelog: + Added ADR to cop and rebel shops + Medics now have tazers even though I thought they already had tazers + Request medic button can no longer be spammed + All hospitals now have someone you can heal from and medic shops + Added random airdrops
  6. Changelog: + Fixed an issue with police vehicle shops + Disabled Arma 3's default sling loading system. + Fixed backend system issue + Change demo charge timer icon + Big houses now hold 5 storage crates, small houses now hold 3 + Cleaned up the prison uniform
  7. Maihym

    Server Rules (In Progress)

    All rules are subject to change. Admins have final say. Edited 3/15/2019 Section I - General Section II - Initiation Section III - New Life Rules (NLR) Section IV - Aviation Section V - Towing Section VI - Communication Section VII - War Section VIII - Combat Logging Section IX - 10 Codes and Radio Procedures Section X - Tickets, Fines, and Punishments
  8. Changelog: + Moved/Edited new Prison + Moved/Edited Federal Reserve + Fixed the Federal Reserve. Gold bars now spawn in the vault + Added keycard to unlock prison doors + Fixed "widthRailway" error + Fixed "Boltcutter" icon + Added "CookedMeat" icon + Improved cleanup scripts a little + Fixed getting full bounty amount when sending someone to jail + Fixed being kicked when rappelling from helicopters + Weapons now have better positioning when you die + Changed the name of the robbable gas stations + Fixed an issue with unrestraining in the admin menu + Added a boat shop at Pyrgos + Fixed an issue causing flashbangs to not work
  9. cecil.merrell

    Event! @8pm Central Time 3/15/2019

    In order to fully utilize all the juicy updates coming right before the event, we are going to need at least 5 cops online and as many civs/rebels as possible online. This event will be in the role-play category and therefore subject to the usual server rules. Scenario: The Altis Federal Reserve has finished updating the security to it's vaults and is now meeting the federal requirements to store large amounts of gold. Rebels are expected to stage a robbery and snatch up the juicy loot and dispose of the evidence at the gold buyer's office. The police will be on high alert for criminal activities in the area and will be putting people into their new prison when necessary. Escape from prison is only possible by helicopter, or obtaining the guard's security cards and waltzing out the front door.
  10. Changelog: + Added a car radio (scroll option) + Added a new police backpack + Fixed the anti-hack from banning when removing house containers + Added IgiLoad + Fixed being able to spikestrip from inside a vehicle + Quick spikestrip keybind (CTRL + T) + Fixed being able to lockpick things you shouldn't be able to + Fixed glitching out of vehicles while restrained + Fixed flashbang glitch + Fixed not being able to invite people to your gang + Fixed heroin processor at Gang Hideout 3 + Fixed leaving gangs
  11. Changelog: + Fixed Repairing and Refueling vehicles using the windows key + Fixed not being able to get items from shipwrecks + Added more vehicle door animations + Fixed Push Boat issue + Fixed Market Glitch + Fixed getting banned for deleting containers
  12. Changelog: + Added air garage at the airport in Molos (top right of Altis) + Fixed the "Spyglass Detected Variables" spam + Changed the spawn screen image + Changed the Abort camera when leaving the server + Virtual Item weights have been modified + Vehicle licenses have been fixed + Added shipwrecks
  13. Changelog: + Fixed Wanted Menu + Added new police textures + Added new medic textures + Improved anti-hack to stop banning on false positives + Added admin features + Modified the tazer script to randomize downed time + Fixed the auction house + Modified the paycheck system + Fixed speedbombs + Fix Tempest Device not mining
  14. Changelog: + Added custom antihack + Added custom admin menu + Added new police uniform textures for all police ranks + Lowered the notifications to prevent them from blocking menus + Fixed the jail instantly teleporting people out + Fixed an issue where knocking people out would sometimes throws a grenade + Fixed getting kicked when towing a vehicle + Fixed not being able to leave a gang + Fixed transfer vehicle script
  15. Please note that when you process any alcohol you must have the same or greater amount of yeast than hops or rye. So however much alcohol you plan on processing, you must have that much yeast. Changelog: + Added alcohol shop at the Brewery in Kavala + You can buy all virtual items that you process for double the sell price + You can now sell apples and peaches + Fixed the keys menu (couldn't give keys) + Fixed an error with teargas + Fixed an error with Cops respawning + Fixed a duplication glitch in houses + Added car garage at Civ Landing
  16. Anemic

    Protect the president

    Objective: Protect or Kill/Kidnap the President Date & Time: 1/25/2019 @ 8pm Central Standard Time Location: Kavala Information: The President will be arriving in Kavala to give a speech. The objective for the APD is to protect and defend our gracious leader from rebels. The rebels are known for attempting to capture and or assassinate the President. The APD is allowing the citizens of Altis to help defend the President. The event will be announced in the server when it has started. Rewards: $75,000 - Participation $150,000 - Assassinating the President $250,000 - Capturing the President $250,000 - Protecting the President
  17. Apex

    Server Update v4 1/24/2019

    EPIC Dialogue by myself
  18. I would like to apologize for not making a few changelogs. I've honestly gotten lazy with them and I didn't feel like they were needed when I was only making small changes. But here is the latest changelog. Please let me know what everyone thinks of the new changes Changelog: + Added in a custom Y Menu + Implemented the new Virtual Inventory and Keys menus into the new Y Menu + Implemented a "Navigator" Menu (GPS System) + Added in Outlaws's Mag Repack system, use Ctrl + R to open the magazine repacking dialog + Allowed for Dynamic Market items to drop to a price of 0 + Changed up the UI for the Dynamic Market + Added a vehicle fuel pump system (now costs money to fuel a vehicle). Non donators need to have cash to fuel their vehicle. + Empty fuel cans can be refueled at a gas station (Go into the Y menu, click on an empty fuel can, then click use.) + Fixed the push vehicle script + Improved the positioning of a dead player's weapon + Fixed the Alcohol system - Beer requires yeast - Whiskey requires rye and yeast - Moonshine requires hops and yeast + Added Medical callsigns + Increased the cost of licensing (anywhere from $500 - $200,000)
  19. Changelog: + Fixed Speed cams + Fixed the hud not updating + Fixed the Car Garages + Fixed Gang Invites
  20. Changelog: + Fixed the Inventory menu crash + Fixed the rebel vehicle spawning + Reduced the mission file size by 3mb + Fixed an error with reviving
  21. Changelog: + Optimized mission + Fixed opening backpacks glitch + Increased respawn timer when requesting a medic - Removed getting blacklisted when combat logging + Fixed the missing weapon accessories Please be aware that this update is in its testing stages.
  22. First off I'd like to say Happy New Year, I hope everyone had a good 2018 and will have an even better 2019 Changelog: + Fixed legal items not being sold + Added a new loading screen image + Fixed an error when getting 9mm magazines + Fixed an error with getting weapon accessories + Fixed an error with the Housing menu + Fixed an error when receiving money
  23. Changelog: + Decreased the mission file size by almost half + Changed Earplugs keybind to Ctrl + Shift + Scrollwheel + Fixed rebel shop clothing + Fixed disbanding a gang + Fixed not being able to use Tow Ropes, Sling loading, and Rapelling + Fixed police money glitches + Fixed Kavala EMS Car garage + Fixed error in broadcast script + Fixed tazer damage glitch + Updated the Info button to the latest controls + Increased EMS paychecks + Fixed Auction House errors + Fixed mines randomizing every time you join to now only randomize on server restart + Fixed error in robbing shops script
  24. Changelog: + Fixed dying upon joining the server + Fixed not being able to pickup money + Fixed the Virtual Auction House (VAH) system + Changed the respawn button for cops & ems to allow you to choose what to respawn as + Adjust Sound: Ctrl + Scrollwheel (up or down) + Gas stations can now be robbed ($0 - $15,000)
  25. cbjo

    Server Update V.2-11 12/22/18

    Loving it keep it up
  26. Changelog: + Added "Virtual Items" and "Keys" menus to the inventory menu (top right hand corner) + Fixed escorting inside buildings
  1. Load more activity